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Metal Gear Solid Personal Art: Gray Fox

Gray Fox Reimagined – Game-Ready 3D Character Inspired by Metal Gear Solid
Contact: romanyukyury@gmail.com
https://www.youtube.com/@RomanyukArt

https://romanyukart.com/store/gray-fox/
This is a personal reimagining of the iconic Gray Fox from Metal Gear Solid, created as a tribute and technical showcase. Rather than stopping at a high-poly concept, the model was fully developed into a textured, game-ready asset using classic real-time rendering techniques. Built with four 2048x2048 texture maps and rendered with XoliulShader 2 in the 3ds Max viewport, this version embraces retro-inspired shader workflows featuring specular color and power maps.

The result is a stylized, detailed VR/real-time character that blends nostalgia with professional 3D character production standards. Ideal for artists, fans, and developers interested in retro workflows or Metal Gear-style character design.

render high poly release
Metal Gear fan art

render high poly release
Metal Gear fan art

render high poly release
Metal Gear fan art

render high poly release
Metal Gear fan art

render high poly release
Metal Gear fan art

render high poly release
Metal Gear fan art

render high poly release
Metal Gear fan art

render high poly release
Metal Gear fan art

render high poly release
Metal Gear fan art

render high poly release
Metal Gear fan art

render high poly release
Metal Gear fan art

render high poly release
Metal Gear fan art

render low poly release
 screenshot made from 3DSMax viewport
Metal Gear fan art

render low poly release
screenshot made from 3DSMax viewport
Metal Gear fan art

render high poly release
 screenshot made from 3DSMax viewport
Metal Gear fan art

render high poly release
screenshot made from 3DSMax viewport
Metal Gear fan art

lowpoly , texture 2048k

lowpoly , texture 2048k

texture 2048k

texture 2048k

work in progress in zbrush
Metal Gear fan art

work in progress in zbrush
Metal Gear fan art

turn 360 from 3DSMax viewport
Metal Gear fan art