Gray Fox

This is my version, and fan art works at the Gray Fox from Metal Gear
I decided not to dwell on the high poly model and made the game model with textures on old
technology shader with specular color and power map.
For realtime rendering I used xoliulshader 2 screenshot made from 3DSMax viewport
This is character have four textures 2048 x 2048

Yuriy romanyk konami bok

render high poly release
Metal Gear fan art

Yuriy romanyk konami back

render high poly release
Metal Gear fan art

Yuriy romanyk fas

render high poly release
Metal Gear fan art

Yuriy romanyk konami nogi

render high poly release
Metal Gear fan art

Yuriy romanyk jopa

render high poly release
Metal Gear fan art

Yuriy romanyk ladushka

render high poly release
Metal Gear fan art

Yuriy romanyk rendser 1

render low poly release
screenshot made from 3DSMax viewport
Metal Gear fan art

Yuriy romanyk render2 1

render high poly release
screenshot made from 3DSMax viewport
Metal Gear fan art

Yuriy romanyk render 1

lowpoly , texture 2048k

Yuriy romanyk texture

texture 2048k

Yuriy romanyk process

work in progress in zbrush
Metal Gear fan art

turn 360 from 3DSMax viewport
Metal Gear fan art