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Dragon Age Inquisition | Showcasing some character and during production.

romanyukyury@gmail.com

Sharing a few in-game shots from Dragon Age: Inquisition, where I was part of the character art team.
I worked on several armor sets — including the Venatori heavy gear — along with various props and environment details for high-level areas and some of the final game zones. Most of the work focused on keeping the visual style grounded in the world’s lore while making sure everything fit gameplay and animation needs.

I also created costume elements for key story characters, including Madame Josephine’s formal outfit, focusing on elegance, personality, and narrative context.

This is only a small part that I can share and that I was able to find.
It was a huge team effort, and I’m proud to have contributed a small piece to a game with so much world-building and atmosphere.
Thanks to the whole team for making it such a great project to be part of.